Scenarios
Galmaepo Block 3 2026-10 · Fictional: Block 3 of Galmaepo old town and Lighthouse Hill · Small-unit actions · Fictional situation
Terrain map Your role You lead 1st Platoon, 1st Company: three rifle squads, a weapons squad and platoon headquarters, about forty soldiers, with two tanks (a tank section) and an engineer team attached. The opponent is the Grey force, a fictional enemy.
Higher commander's intent Company commander's intent: by noon secure Block 3 up to the limit of advance (LOA), ANCHOR, and hand it to 3rd Company as the foothold for its attack on Lighthouse Hill. Residents are moved unharmed to the school, and no fire goes into a building with residents in it.
Situation Enemy: a Grey platoon holds Block 3 of Galmaepo old town and Lighthouse Hill — assessed as about a squad in the block, a squad and a machine gun in the stone building at the top of Slope Street, and a platoon-sized reserve with one armoured vehicle in the hill park. It uses anti-tank weapons, snipers and underground movement. Friendly: the company took the school area last night. 2nd Platoon clears north along the main road to the west; 3rd Company takes over the block after noon to attack the hill. Civil: most residents have left, but some remain. Weather: clear, good visibility.
Mission 1st Platoon crosses LD WAVE at 0640, clears Block 3 (Objective BRICK), secures LOA ANCHOR by 1200 and hands the block over to 3rd Company.
One-page print version
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